Darkness Rising

General stuff about WAR or any other games we play. Post and say hi!

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Fingoniel
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Darkness Rising

Post by Fingoniel »

NDA got lifted... so, here's a very brief summary:

Horses: very cool

250g for one at level 35 (don't need expansion) - doesn't work in the frontier

at level 45 with expansion you can buy a faster one for 1p which works in the frontier as well.

Cooler horses require you to be champion levels (1 through 5 you get more choices but they get more expensive up to 15p+quest for the really cool ones like the undead horse).
These have no effect in game just look cooler - are all the same speed as the first 1p horse.

Need Champion levels to put barding and saddlebags on the horse - crafters make this (LGM)
Barding just looks nice, saddlebags give you another vault basically.

If you attack or get attacked on horseback you're dismounted.

Champion levels:
At level 50 - keep gaining xp, anything that gives you xp (any source - krondon raid, quest, hand in kill task drops, rvr) give you champion xp - the champ xp for rvr xp is about 8 times more, but it'll still require some proper farming to gain your levels out there. Better just to get it on random raids.

For anyone worrying about "grinding" - if you do anything other than craft you will get CL5 sooner or later. If you really want to get it NOW NOW NOW a dungeon task got me about half a bub, cl1 is the same xp as cl5.

Subclassing

With every champion level you get a subclass point which you can use to train at a base trainer - each trainer has 3 and a half lines you can train in with 5 skills in each
(4 and a half because it's a1->a5, b1->b5 and then c1->c2, d1->d2 which both lead onto c3->c5 - I'll find a screenshot of the training window which makes sense)

You can spec in different areas from different trainers if you want but you need to spec the ones before to get the one after (i.e. need a1 and a2 from the fighter trainer to get a3 from the fighter trainer)

These abilities are all fairly minor - nice to have but I'd be surprised if they were deemed game-breaking not to have ;)

Champion quest
Big long epic quest in 3 chapters (each of which have few stages) - can start this at level 30 if you want just for xp, second chapter is level 40, 50 to start the third chapter.

At the start of the third chapter you get your champion weapon (without the secondary ability). If you finish the third chapter you get the second ability activated.

If you hit champion level 5 you can pick up the fully enabled weapon anyway without having to do the quest.

Champion tasks
Despite the name these are actually for levels 1-49 - basically catacombs mini missions in the old world/SI. Can do 5 per level.

New zones
Not really any - it's all based in the old world with some instances for the champion quests. Some of the instances are nice :) but they're just really part of the quests.

New graphics
DF and all the related monster models along with the capital cities have all been redone - very nice :)

Thoughts
Must have expansion - hopefully it's as cheap over here as it is in the states (only 20 dollars). Lots of new "things" but not a huge amount more to do in game. Horses however are just fantastic.

You can get everything by buying the expansion, talking to the king and then just going back to whatever you did before which seems a bit cheap to me really ;) but I think the plan was to not spread everyone out any further with new zones.

The new quest is quite good fun, though it's not going to last you forever. A full group can probably complete it in the course of a couple of nights.

If you want new toys for your characters it's good - if you want places to explore or new things to do... it's a bit lacking in my opinion.
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Post by Lorthania »

Sounds cool :).

The world is big enough as it is imo - someone playing his first char will never see it all - hell, I'm still showing Sophie new stuff and she has four or five toons :-).

I've taking out Lorth out a bit more these days, so I am really looking forward to the new toys... BTW did Friars get their donkey in the end, or do we have a horse like everybody else? :D
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Fingoniel
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Post by Fingoniel »

no donkeys yet afaik :) but that might come in later.

some more links:

Iarngreiper's FAQ

excel spreadsheet of subclass abilities
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Post by griralith »

looks sweet :D ive been playing for a year and still havent been in aill places... yet.

gifv unicorn for wiz :D ohh and cant wait for sub classing... wonder if wizz could get speed or mezz 8)
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Post by Fingoniel »

see the xls

there's no speed or mezz (or stealth)

you can get crap dds, crap styles or some crap heals :)

there's also some slightly-better-than-potion conc buffs if you go on that line.

subclass abilities really ain't hugely "omg!" but they'll be nice when there's no clerics around for 10 miles and you can heal yourself a bit.

In addition to that champion levels give you a bit more hp a bit more power and a bit more concentration, not got numbers on that yet though.
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Post by Fingoniel »

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Post by Evzy »

Nice info dude - will have a proper look when I get home!
Looking forward to the new expansion tbh and quite glad it isnt more areas to explore - would rather pay a few quid for graphics updates only tbh :D

I want to get the scary horse thing and thats about it tbh... No doubt will tag along for some questing as well though :great:
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Post by Fingoniel »

griralith wrote:looks sweet :D ive been playing for a year and still havent been in aill places... yet.

gifv unicorn for wiz :D ohh and cant wait for sub classing... wonder if wizz could get speed or mezz 8)
on the speed thing - everyone can get horses :) so that's a bit of speed at least.
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Post by griralith »

hmm looks nice :) thinking of getting heal for wiz... that would be kewl if poss 8)
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Post by Evzy »

Are horses going to be quicker than Sorc or Mins speed ?
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Post by Fingoniel »

nope, horses aren't that fast and the speed doesn't stack

(if you have minstrel speed and are on a horse you still go at minstrel speed because it's faster)
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Post by Evzy »

Cool... we should set up an Albion Grand National or something with a course going from Snowdonia and ending up at Pygmy Tangs or something daft..

~edit~

Or even a "Its a Knockout" style - start on houses, change to Rams , then maybe some swimming and finish with suicide run thru tangs and see who gets the furthest with a /lvl 20 nekkid cloth caster ?
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Post by griralith »

lol
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