Effect on concentration pool of higher piety

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Gribz0r
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Effect on concentration pool of higher piety

Post by Gribz0r »

Tested it today on NPC's in Camelot.

No armour, no itamz, but augmented acuity II: PIE 127
Buffed AF, SPEC AF, STR, CON, STR/CON, DEX, DEX/QUI on NPC 1
Buffed AF, SPEC AF, STR, CON, STR/CON, DEX, DEX/QUI on NPC 2
Buffed AF on NPC 3

All armour and itamz + AA II: PIE 202
Buffed AF, SPEC AF, STR, CON, STR/CON, DEX, DEX/QUI on NPC 1
Buffed AF, SPEC AF, STR, CON, STR/CON, DEX, DEX/QUI on NPC 2
Buffed AF, SPEC AF on NPC 3

The effect is minimal to say the least :(
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Vorcyn
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Post by Vorcyn »

Was there any extra +enh involved?
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Post by Fingoniel »

did you relog in between?
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Bleri McThrust
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Post by Bleri McThrust »

Where your underpants brown or white ?
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Post by Afroninja »

id rather not know the answer to Bleri`s question :)
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Gribz0r
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Post by Gribz0r »

As far as I know, + enhance augments the effect of baseline buffs, but not the concentration pool (the amount of buffs able to cast). To be complete I'll point out I got 35enhance +13. So I had 35+2 naked and 35+13 dressed.

No I didn't relog in between. Took my clothes and jewelry off, buffed some NPC's. Removed buffs again. Put all back on and buffed again.

I wasn't wearing underpants at that moment :o
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Post by Fingoniel »

try it with relogging - apparently changing piety doesn't update your conc pool till you relog.
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Post by Bridge »

Howcome there was an increase in the pool for the second time he buffed then if you have to relog?
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Post by Fingoniel »

no idea ;)
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Post by lenda »

Also wear undies next time. It augments our concentration pool.
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Post by Vorcyn »

Yes i know what the conc pool is ;)
Sure i read somewhere, that by having more +enh, your base buffs were that bit more powerful and hence used that little bit more conc. Could be wrong though.

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Gribz0r
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Post by Gribz0r »

Tested it again cos I couldn't sleep and stuff. Buffed the guards in Hurbury.

- No armour, no itamz, but augmented acuity II: PIE 127
- I relog.

Buffed AF, SPEC AF, STR, CON, STR/CON, DEX, DEX/QUI on NPC 1
Buffed AF, SPEC AF, STR, CON, STR/CON, DEX, DEX/QUI on NPC 2
Buffed AF on NPC 3

- All armour and itamz + AA II: PIE 202
- I relog again.

Buffed AF, SPEC AF, STR, CON, STR/CON, DEX, DEX/QUI on NPC 1
Buffed AF, SPEC AF, STR, CON, STR/CON, DEX, DEX/QUI on NPC 2
Buffed AF, SPEC AF, STR, CON, STR/CON on NPC 3

4 buffs difference now instead of just one. Fing was right again (damn him) about the relog part. But it still makes me wonder why I could cast 1 buff extra in the first test without relogging.

Hmm should maybe test it a 3rd time but with zoning instead of relogging.
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Post by Fingoniel »

Gribz0r wrote:Fing was right again (damn him) about the relog part. But it still makes me wonder why I could cast 1 buff extra in the first test without relogging.
tis a bit weird... (the me being right thing, I'm sure the relogging has a reasonable explanation too)
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Post by RavenX »

Perhaps they add conc for +spec without having to relog, whereas a change in pie requires a relog?

n.b. as there's quite a difference in relogging worthwhile noting if you have a necky with +pie - you port to Emain/Odins and need to relog to get the full conc!!!

I also think teh weird things can happen with conc - I'm sure I've been able to buff more when someone's died with buffs, and then been rebuffed (i.e. it doesn't add back into the conc pool correctly).

As a cleric I've often wondered about striking until Mythic fix the most excruciatingly annoying things. :evil:
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Post by Fingoniel »

that's a point though - the buffs might not remove the same amount of conc as they add - which would explain grib's first result...

try buffing once without equipment, relog, _then_ put equipment on and buff again, then remove all the buffs and buff again :)

see if something changes.
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